LOCAL PROGRESS // 11 OBJECTIVES
Achievement tracker
0/ 11 secured
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Fast routes for the early challenges
| Achievement | Restriction | Community route |
|---|---|---|
| One Is Enough | Level 1.1, one tower, no abilities | A high-upgrade Laser, Gunner or Flamethrower can cover the early traffic. Do not place a second tower. |
| Specialist | Level 3.1, one tower type, no abilities | Community guides report success with concentrated Flamethrowers or Tesla Coils. One type can include multiple copies. |
| Fine, I'll Do It Myself | Level 2.1, no towers | Use active abilities only. The objective does not prohibit abilities. |
| Triple Threat | Level 5.1, three tower types, no abilities | Use one lane clearer, one sustained damage tower and rear Tesla cleanup. |
| Fully Loaded | Buy all upgrades | Complete the campaign loop, keep earning resources and fill every remaining node. |
Completion rates are a snapshot
The percentages shown in the tracker were recorded from Steam Global Achievements on July 31, 2026. They will move as more players finish the game; the names and official descriptions are the durable data.