RARE MEDAL // 5.7% SNAPSHOT

Four-tified Achievement Guide

The restriction is simple and the map is not: survive 6.1 with only four tower types and no abilities. Build one answer for control, power, sustained damage and cleanup.

Orcs streaming through narrow lanes between defensive positions
STATUS COMMUNITY-TESTED CHECKED JUL 31 2026 BUILD STEAM RELEASE

Recommended flexible set: Slow Grenade + Laser + Cannon + Tesla. It covers control, two forms of lane damage and rear cleanup. Do not activate any ability during the run.

Choose four complementary types

SLOT 1 // CONTROLSlow Grenade

Hold each lane inside the main firing arcs.

SLOT 2 // TERRAIN POWERLaser

Exploit the enclosed spaces and repeated wall crossings.

SLOT 3 // LANE POWERCannon

Cross-fire into the four incoming lanes and thin packed traffic.

SLOT 4 // CLEANUPTesla Coil

Cluster near the inner objective to catch leaks from any side.

If your upgrades favor another branch, successful community alternatives include Slow Grenade + Mortar + Cannon + Tesla; Slow Grenade + Laser + Cannon + Gunner; and Slow Grenade + Laser + Flamethrower + Tesla. The shared structure matters more than one exact roster.

Deployment sequence

  1. Confirm the restriction. Select only the four chosen tower types and leave every active ability unused.
  2. Control each funnel. Put Slow Grenades where the four approaches begin to compress.
  3. Create lane cross-fire. Aim Cannons through one primary lane while retaining coverage over a neighboring route.
  4. Build Laser gates where walls cooperate. Do not force a bounce on an unreliable slanted edge.
  5. Protect the center with Tesla. The inner cluster should only see the weakened survivors.

No abilities means no emergency click

Missile, Strafe, Cryo Beam and Nuke uses invalidate the stated achievement restriction. If a lane fails, take the loss, move the control point or firing arc, and retry without clicking an ability.

Why attempts fail

  • Your four choices all deal damage but none keep the horde inside that damage.
  • Teslas sit too far forward and waste their rapid cleanup attacks on the main mass.
  • Mortar knockback sends explosive or displaced orcs toward the center faster.
  • The Laser path looks long but does not create reliable repeated crossings.
  • The selected tower branches are not upgraded enough; several successful players recommend near-complete upgrades.