Is it idle, incremental or tower defense?
Primarily active tower defense. The developer describes it as a short tower-defense game with incremental-style meta-progression. Resources earned from failed or successful runs persist and buy upgrades, but the battles still require placement, firing arcs and active abilities.
How long does it take to beat?
The developer's pre-release target was 4–6 hours for the full game. Treat that as an intended campaign length, not a measured average. See the playtime and value guide.
How many achievements are there?
Steam lists 11. The conditions include progression milestones, restricted-tower clears, a no-tower clear, buying all upgrades and dealing 666k damage with one nuke. Use the achievement tracker.
How many levels are there?
Official achievement text confirms checkpoints through Level 6.2, but it does not publish a complete numbered level catalogue. This site therefore does not turn the achievement checkpoints into an unsupported exact level count.
Is there fast forward?
Fast-forward is one of the most repeated Reddit requests found in the playtest and launch conversation. No current official full-game control list reviewed for this site confirms it, so check the current Options menu and patch notes rather than treating a request as an implemented feature.
Can towers be moved, deleted or re-aimed?
Yes, those interactions were explicitly improved during the public test and are central to managing firing arcs. See the current controls guide and follow the in-game prompt if a build changes an input.
Which platforms are supported?
Windows and SteamOS/Linux are listed. Steam Deck is Playable with glyph and small-text warnings. macOS is not currently listed. See platforms and requirements.
Is there a roadmap, endless mode or more content?
No formal public roadmap was found in official Steam news as of July 31, 2026. The launch post asks for feedback that may shape future updates, but that is not a commitment to endless mode, DLC, custom maps, multiplayer or specific dates.
What games are similar?
The closest match depends on whether you want the persistent upgrade loop, a fluid-like enemy mass, physics-heavy choke points or more replayable tower-defense runs. Use the games-like comparison instead of treating every tower-defense recommendation as interchangeable.
Does the demo save carry into the full game?
This site has not found a current first-party statement confirming demo-save carryover. Back up files before experimenting and do not overwrite a full-release save based on an old playtest instruction.